Julian Reyes, Founder of Keyframe-Entertainment, is a seasoned XR Producer who specializes in 3D World Builds, AR/VR production, and NFT Consulting. Here is a selection of some of his VR projects and collaborations:

(NDA) Consumer Electronics Product Demo
Keyframe’s team created an interactive VR Visualization which showcases all of the features and advantages a consumer device offers utilizing the client’s demo video as reference. The user interacts with the device using realtime lighting, 6DOF (six degrees of freedom), and rotation metrics.

(NDA) Consumer Electronics Product Demo
Keyframe’s team developed a visualization utilizing complex masking, particle system generation, and animated textures to replicate the act of pouring a substance into a new consumer electronics product in VR. The contents of the container follow the rules of basic gravity.

Synthetic data for training computer vision
Keyframe’s team demonstrated how a rendering pipeline produces “physically accurate lighting” and how immense libraries of 3D CAD files procedurally placed generate simulation environments. This VR experiences showcases the different light masks that the technology utilizes.

Meta Horizon Worlds
Julian has been building worlds in Meta Horizon for over a year while the platform was Beta. Julian has co-created multiple worlds which have been visited thousands of times. We can help you with consultation, planning and production of 3D worlds and are connected with top builders.

Finalists: Mars City Design
Envision what life on Mars would be like if human life were sustained inside the BoreDome structure. Mars City Design is an innovation platform dedicated to creating the best blueprints of future cities on Mars. Julian Reyes was a finalist for his VR concept of the project, created in Unity 3D.

Decentraland
Decentraland is one of the most innovative platforms in the upcoming Metaverse. Julian created the 3D assets for the Afterlife Project in Decentraland, with the rest of the team building the actual installation at Burning Man. The project was one of the Honoraria recipients for Burning Man Arts 2022.

Stanford Research Study: Automated Insulin Delivery
VR intern project for The Department of Pediatric Endocrinology & Diabetes at Stanford. The environment and characters were curated from the Unity Store. Animator Scott Kravits created the characters’ interaction and Effy Zhang focused on 3D modeling and rigging the user avatar. Julian’s role was research, asset curation, admin, and advisory.

Damanhur VR Experience. Available in the Oculus Store
Keyframe Executive Produced Fifer Garbesi’s “Laboratory for the Future of Humankind: Con Te Damanhur”. The experience offers a rare glimpse into this ecovillage/spiritual community situated in the Piedmont region of northern Italy; home to singing plants, massive underground temples and a remarkable community dedicated to autonomous, spiritual and sustainable living.

An EDM Chronology: Interactive VR Experience
This unique VR interactive experience showcases a particular evolution and chronology of genres in Electronic Dance Music, by stacking puzzle pieces (comprised of EDM genres) to create a surprising structure. The experience will offer multiple versions where users can create their own chronological EDM VR playlist. The project was submitted by Julian to the Oculus Launch Pad program.